fffff STAFF recommendation "Even though MOTHER now can feel graphically and gamewise a bit of a slog because of the pacing and encounter rate, it is classic RPG that is meant to take months or long time to fully complete, something that u experience a bit here and there like a sandbox to explore. Because of limitations of graphic depth but strong accompanying music and emotional storytelling, MOTHER is a fun exercise in using the imagination. Something that is more fun to think about while not playing but drawing the characters and world or thinking of parts that stood out. Ended up looking at the final fight while in Mt itoi final dungeon because. Another fun aspect for a game like mother back then was supplementary material to help strengthen the mental image of the world of it. There is a novelization with original viewpoint of the author and a choose- your-own-adventure novel where you keep track of your inventory and money on a tally sheet via paper while reading. The novel's version of the protagonist Ninten/Ken is a more brash depiction, and Ana's interaction with him in the desert and conflict is entertaining. It also gives ken the characterization of being a military nerd, which found as an interesting addition. In ways, mother1 in particular reminds me of the "every playthrough is a personalized/specialized experience through the lens of the player" that modern persona games are quite built around and how the protagonists are not exactly self-inserts entirely but change depending on the viewpoint of a character or player specifically. Mother, like Final Fantasy 6....they're games, but they're also books. Thinking of it like books that are giving you a basic visual representation of what's happening but allowing your mind to see the finer details ...it will be pleasurable more once you think of it like that I feel."